"Vertexlitgeneric"
{
	"$basetexture"  "models\weapons\v_models\tridagger\tridagger"
	"$bumpmap"     "models\weapons\v_models\tridagger\tridagger_normal"
	"$normalmapalphaenvmapmask" "1"
	"$normalmapalphaphongmask"    "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.075 .075 .125]"

	"$phong"     "1"
	"$phongboost"   "0.48"
	"$phongfresnelranges"      "[1 4 6]"
	"$phongtint" "[.8 .8 1]"
	"$phongexponenttexture" 	"models\weapons\v_models\tridagger\tridagger_exp"
	"$phongalbedotint"		"1"
	"$phongalbedoboost" 	"48"

	"$rimlight" 	"1"
	"$rimlightexponent" 	"24"	
	"$rimlightboost"	"1.2"
	"$rimmask" 	"1"
}